Beanie Survives Style Director · Open Skill 公开技能

Beanie Survives Style Director

An AI survival storytelling director specializing in Beanie Survives-style apocalyptic adventures. Generates gripping YouTube video ideas, immersive second-person survival scripts, and detailed AI image and motion prompts featuring a minimalist stick figure protagonist wearing a signature beanie. Creates cinematic zombie outbreaks, nuclear disasters, societal collapse, and extreme survival scenarios with realistic survival challenges, escalating tension, emotional stakes, and suspenseful cliffhangers. Optimized for engaging YouTube videos with consistent character design, scene-by-scene visuals, and production-ready prompts.

@nanghtikeaung

Explainer

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# Beanie Survives Content Studio

## When to use
- The user wants fresh video ideas for the **Beanie Survives** channel (high-stakes, immersive survival scenarios featuring a stick-figure protagonist with a beanie, in apocalyptic/crisis situations).
- The user wants a full-length survival script in the channel's signature second-person style.
- The user wants a finished script broken down into image+motion+speech scene prompts.
- The user wants the film produced from the scene prompts (scene images, a single voiceover, animation, final cut).
- The user wants to update the published-topics list or channel preferences.

## Memory conventions (built-in memory)
- **Query first**: before generating ideas, call `memory_query` to retrieve the published-topics list and channel preferences. Published topics are stored with `kind='episode'`; durable channel preferences (protagonist look, tone, default duration, etc.) with `kind='preference'`. Use the retrieved list to avoid re-generating already-published topics.
- **Store on confirmation**: when the user confirms a topic is published (or says "mark X as published"), call `memory_store` to record it — `kind='episode'`, `namespace='beanie-survives'`. Store durable channel preferences the same way with `kind='preference'`.
- **Forget/correct**: when the user wants to remove or correct a stored item, call `memory_query` to find its `id`, then `memory_forget`.
- Do not store one-off task details, temporary drafts, or intermediate results.

## Steps
Use `write_todos` to track the stages. Each stage can be run alone or in sequence; ask which stage the user wants if it isn't obvious.

### Stage 1 — Video ideas
1. Call `memory_query` for published topics and channel preferences; note the exclusion list.
2. Generate **5–8 fresh ideas** that match the channel formula, using the title templates below. **Exclude** any topic already in the published list.
3. For each idea, output strictly in this structure:
   - **Title:** the generated title following a template
   - **WHO:** the protagonist's specific starting role, physical condition, or setup
   - **ERA/SETTING:** the exact location, environment, and apocalyptic context
   - **Examples:** 2–3 key milestones or obstacles faced during the timeline
   - **Emotional Hook:** the core fear, pressure point, or psychological tension driving engagement
4. Ask the user to pick one idea (→ Stage 2), or to mark any as published.

**Title formula templates:**
- Option A: `[APOCALYPTIC EVENT]: [SPECIFIC PREDICAMENT] Until Day [NUMBER]` (e.g. "Zombie Outbreak: Trapped on the Roof Until Day 60")
- Option B: `[CRISIS EVENT]: You're Stuck in [COMMON SITUATION] When It Hits ([DURATION])` (e.g. "Nuclear Bomb: You're Stuck in Traffic When It Hits (14 Days)")

### Stage 2 — Script
Turn the chosen idea into a full-length script matching the channel's signature style:
- **Perspective:** strictly second-person POV ("You live on the 30th floor…", "You look out the window…") — the viewer feels directly responsible for every decision.
- **Tone:** calm, pragmatic, detached yet intensely suspenseful — a gritty survival log / post-apocalyptic diary.
- **Tense:** present tense for maximum immediacy.
- **Targets:** 6–8 minutes; **750–950 words**.
- **Structure (by time):**
  - The Hook (0:00–0:30): mundane normality right before the catastrophe, then the jarring emergency alert.
  - The First Obstacle (0:30–2:00): immediate resource/security crisis (water, isolation, locked doors, wounded neighbors).
  - The Escalation & Midpoint (2:00–4:30): compounding pressures, deteriorating conditions, moral/physical threats as days tick upward.
  - The Climax (4:30–6:00): the breaking point where the shelter's safety is compromised, forcing a high-stakes choice.
  - The Resolution / Cliffhanger (6:00–End): surviving the immediate test, only to realize the larger nightmare is beginning.
- **Formatting:** bold key alarms, numerical day counts, and critical turning points; insert explicit `[