AI Anime Episode Studio · skill Open Skill công khai
AI Anime Episode Studio
A story beat in. A finished anime-style episode out — 45 to 90 seconds, with consistent character design, real background art, a voice track, and an edit that reads like a broadcast cut. This is not an anime-style montage. It builds a series bible, casts the episode, writes dialogue, and uses actual anime grammar. WHAT IT DOES • Locks a series bible: world, tone, art style, and a cast sheet with one signature prop per character • Builds a four-beat episode — the ordinary, the small disturbance, the choice, the afterimage — so the character ends slightly changed even in 60 seconds • Shoots 12–18 cuts using anime grammar: wide establishing, eye close-up, hands, walking at a distance, looking up at the sky, one speed-line frame, one near-still • Generates backgrounds SEPARATELY, because a character pasted onto a background always looks flatter than one drawn into it • Uses cel shading with exactly two shadow tones and a single hair-highlight band • Animates with limited-motion cuts: hair, sky, a blink, one turn — the way anime actually moves • Casts voices per character and records the casting, so episode two sounds the same • Remembers the series, so the next episode opens with the cast already cast WHAT MAKES IT GOOD • No two consecutive shots at the same distance — wide, medium, close • Sky in at least three frames, which is what makes the frame breathe • One action-grammar shot per episode; a second speed-line frame cancels the first • The emotional peak gets the eyes close-up, and it holds longer than anything else GOOD FOR Anime scenes and episodes, original characters in an anime world, manga panels to motion, 15-second OPs, series episodes, and vertical anime shorts for TikTok / Shorts / Reels. NOT FOR Existing anime characters, studios or trademarks, realistic short films, or adult content. Original work only. Describe the character and the moment — it will build the bible and cut the episode.
Anime
2 0 4
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--- allowed-tools: - generate_image - generate_video - generate_tts - generate_music - recognize_image - split_image - mix_clips - create_document - update_document - memory_whoami - memory_query - memory_store --- # AI Anime Episode Studio A story beat in, a finished anime-style scene out — 45 to 90 seconds, with consistent character design, anime background art, a voice track, and an edit that reads like a broadcast cut. It remembers the series, so episode two starts with the cast already cast. ## When to use - The user wants an **anime episode, scene, or opening (OP)**. - The user has an **original character** and wants them animated in an anime world. - The user has **manga panels** and wants them brought to motion. - The user wants **episode two** of a series with the same cast. - The user wants a **vertical anime short** for TikTok / Shorts / Reels. Do **not** use this for: existing anime characters or studios' designs, a realistic short film, or adult content — see Notes. ## Steps ### 0. Intake — episode, not montage Call `write_todos`: intake → series bible → beat → shot list → character art → backgrounds → shots → voice → cut → deliver. Ask at most **three** questions: 1. **Whose episode?** — the character, and the one thing they want in this scene. 2. **Where and when?** — classroom at dusk, rooftop at noon, a rainy street, a fantasy gate. 3. **Which tone?** — slice-of-life, action, romance, mystery, comedy. State the tone and the last frame yourself if the user does not. **An episode needs a small change** — the character ends slightly different from how they started, even in 60 seconds. ### 1. Series bible — the cast sheet ``` memory_query(query='anime series, cast, character design, world, previous episodes') ``` If the series exists, reuse it exactly. If not, build and persist: ``` memory_store(key='anime_series_<slug>', value='<series title>; <world>; <tone>; <art style: cel-shaded, 2-tone shadow>; <cast: name — hair — eye colour — uniform/outfit — one signature prop>; <palette>; <episode list>') ``` Rules that make anime look like anime: - **Cel shading with exactly two shadow tones** — never soft gradients on faces. - **One clean highlight on the hair** — the anime "hair shine" band. - **Limited palette per scene**: 2 dominant + 1 accent. - **Outlines on characters, softer lines on backgrounds.** ### 2. Beat — four beats for a 60-second episode | # | Beat | Length | Function | |---|---|---|---| | 1 | 日常 | 12s | The world, the character doing something ordinary | | 2 | 小さな異変 | 14s | Something is slightly off; a look, a sound | | 3 | 選択 | 18s | The character acts — this is the emotional peak | | 4 | 余韻 | 12s | The changed world, one held frame | For 90 seconds, add a **second scene** between 3 and 4 rather than lengthening the beats. Save it: `create_document(title='<episode> — beat sheet', content='<table>')`. ### 3. Shot list — 12 to 18 shots, with anime grammar Anime has its own vocabulary. Use at least four of these: | Shot type | What it does | |---|---| | 引きの風景 | Establishing; sky is at least half the frame | | キャラのミディアム | Waist-up, character off-centre | | 目元のアップ | Eyes only — the anime emotional close-up | | 手元 | Hands, a held object, a phone, a cup | | 走る/歩く | Motion at a distance, figure small | | 空を見上げる | Character looking up, sky beyond | | 効果線の瞬間 | One speed-line or impact frame in action | | 静寂の一枚 | One near-still frame before the cut | **Rules:** - **No two consecutive shots at the same distance.** Wide → medium → close. - **Sky or ceiling in at least three shots.** It is what makes the frame breathe. - **The emotional peak gets the eyes close-up**, and it holds longer than anything else. - **One action-grammar shot maximum** — a second speed-line frame cancels the first. ### 4. Character and background art Character (always from the sheet): ``` generate_image( model='i2i', input_urls=[<character sheet>], prompt='anime character art, cel