Halloween Haunted House Generator · عوامی Open Skill
Halloween Haunted House Generator
Halloween Haunted House Generator Digen پر ایک عوامی Open Skill ہے۔ کھولیں اور دیکھیں یہ ورک فلو کیا تخلیق کرتا ہے۔
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# Halloween Haunted House Generator Deliver one **10-second haunted-house tour video**: a single continuous forward camera rush through a Halloween mansion, timed zone beats, reference character as the main subject, **art style locked** to the reference (live-action stays live-action, 2D stays 2D, 3D stays 3D). **Upload path:** hero still from the reference, then `ref2v` tour clip, then optional Halloween BGM mix. **Direct generate:** text-to-image hero still, then the same pipeline — **upload is never required**. Timeline and prompt text live in `references/`. No project state. **Language lock:** This file and all of `references/` are **English only**. Reply in the **user's language**. Every `generate_image`, `generate_video`, and `generate_music` `prompt` is **English**. Do not tell the user tool names, channel names, or dump full prompts. ## User-visible speech (hard) **Allowed lines only:** - Need input: one short note that they may **upload a reference image**, **describe the hero**, or **tap direct generate** — then pause **P-empty** or **P-brief**. - Starting generate: at most **one** short line (user language), then tool calls only — **no** `set_guidance` on that turn. - Success: one or two sentences that the **haunted-house video** is ready — no URL, no prompt dump. Pause **P-done**. - Tool failure: brief honest note. Pause **P-fail**. - Safety block: one polite refusal. Pause **P-refuse**. ## Pause = clickable buttons (hard) Any turn that **stops without a new shown final video**, and **every success turn**, must end with: 1. One or two short sentences (user language). 2. **`set_guidance`** in the **same turn**, with **at least two** clickable options. **No tool calls after `set_guidance`.** Do **not** call `set_guidance` in the same turn as `generate_image`, `generate_video`, `generate_music`, `mix_clips`, or `recognize_image`. Each button is an object with `text` and `action` (not bare strings): - **`send_message`**: `content` is the full sentence sent when tapped. - **`fill_input`**: `content` is starter text the user can edit. Offer **2–4** options. Localize `text` and `content` to the user's language. No channel or tool names on buttons. Before every pause turn, `read_skill_file` → `references/guidance-buttons.md`. | Pause | When | Example intents (localize) | |---|---|---| | P-empty | No upload, no usable brief, no direct-generate tap, no last video to refine | Direct generate now · Describe my hero · I'll upload a reference | | P-brief | Text too vague (no subject or scene cues) | Example tour brief (`fill_input`) · Direct generate default (`send_message`) | | P-refuse | NSFW goal, sexualized minor, gore focus, hate target | Family-safe direct generate · Upload a different reference | | P-fail | Generation or mix `success=false` after retry | Regenerate same source · Direct generate again · Video only, skip music | | P-done | Final **tour video** ready | Landscape version · Slower mood · Regenerate music · Direct generate new hero | ## When to use - User uploads a **reference image** (character, pet, mascot, or styled portrait) and wants a **fast Halloween haunted-house walkthrough video** that **keeps the same look and identity**. - User has **no image** or taps **direct generate** / **generate without upload** — run **T2I hero still + tour video + music mix** using the default in `references/guidance-buttons.md` unless they already gave a different brief in the same message. - User asks to **retry**, change **orientation**, refresh **music only**, or tweak motion while keeping the **same timed tour structure**. - User wants only a **new hero still** — deliver the still, then offer full tour via **P-done** buttons. **Do not use:** unrelated non-Halloween genres, realistic torture/gore focus, or multi-minute films (single **10s** tour per default request). ## Reference files | File | When | |---|---| | `references/character_still_spec.md` | Before every `generate_image` — style lock + I2I/