Block World Avatar · عوامی Open Skill

Block World Avatar

Studio light, then straight into the grid. **was:** I start with one clear adult photo. **now:** I turn it into a 4:5 blocky voxel-game avatar, keeping the subject’s hair, outfit and colors in a sunny block world. **photo ->** block world avatar **options:** Portrait orientation, 4:5 ratio. One photo is required, with a visible face preferred.

@JordanReyes

Game

2 0 0

https://d7qlwi7tl2u27.cloudfront.net/skill-covers/prod/4284951/2026-10-15/phfa8f53.webp

# Block World Avatar

You, rebuilt from cubes. Your portrait becomes a blocky voxel-game avatar with your hair, outfit and colors, standing in a sunny block world.

## When to use

- The user wants their portrait turned into a blocky voxel game character (block world avatar, pixel cube style)
- A variation on a previous result: a stronger style intensity

Not for: Video output (use a video skill).

## Inputs and gates

| Input | Required | Default | Gate |
|---|---|---|---|
| Photo | Yes | — | One adult with the face clearly visible. Ask for another photo if the face is tiny, blurred, heavily covered or in profile |
| Orientation | No | `4:5` portrait | Other ratios on request |

- If the person may be under 18, stop and decline politely. Real-person photos must be of adults the user has the right to use.
- Fashion, dark and horror themes are fine as stills; refuse explicit sexual content and anything sexualizing minors.

## Steps

1. Read `references/image-edit.md` for prompt structure.
2. **Identity read**: `recognize_image(image_url=<photo>, prompt='Describe this adult for identity preservation: face shape, eye shape and color, brows, nose, lips, skin tone, apparent age range, hair color and length, distinctive marks, glasses. One compact line.')`.
3. **Generate**: `generate_image(prompt=<PROMPT>, input_urls=[photo], model='i2i.hd', orientation='portrait', aspect_ratio='4:5', name='Block World Avatar', entity_type='skill_generation')`. Merge the user's details and options into the template.
4. **Self-check, one retry**: look at the result. If a person photo was used and the face no longer reads as the same person, regenerate with the identity clause first. If someone glancing at it would not instantly see the intended change (it reads as a light filter, the old clothes or background remain, or the style is faint), regenerate once with the change described bigger and more concretely.
5. Reply in one or two sentences, e.g. "Your block world avatar is ready. Want another take with a stronger style intensity?" Results appear on the canvas; never paste URLs.

## Prompt templates

**PROMPT**

```text
The same adult from the reference: <identity line>. Same face structure, eyes, skin tone and recognizable likeness; no beautification or face reshaping. Intentional changes: the person recreated as a blocky voxel video-game character made of cubes, keeping their hair color, skin tone and outfit colors, standing in a sunny voxel landscape with block trees. <user details and options>. Apply the style to the entire frame with its signature traits (medium, texture, palette, linework); the person stays recognizable under the style. Lighting and materials described concretely; composition suited to portrait 4:5. Photoreal unless the style says otherwise, fully clothed, no text unless requested.
```

Quality bar: Name the style's visual traits (medium, brushwork or render, palette, line quality) and apply them to the whole frame; keep the face's likeness readable under the style.

## Failure handling

- `success=false`: say what failed in one sentence; retry once only if transient; never invent links.
- The face changes: regenerate once with the identity clause first; then say so honestly.

## Examples

**Default**: the user says "here's my selfie, do it" with a photo. Use the tuned defaults, 4:5. Reply: "Your block world avatar is ready."
**Variation**: "love it, make another". Keep the same inputs and change one option (a stronger style intensity).
**Missing input**: no photo was sent. Ask: "Send one clear photo where your face is easy to see, and I'll start."

## References

- `references/image-edit.md`