Disney Fantasy Creator · публичный навык Open Skill
Disney Fantasy Creator
Create original 15-second cinematic fantasy videos featuring magical worlds, expressive characters, enchanted creatures, emotional storytelling, humour, adventure, original music, natural dialogue, and imaginative visual effects. The skill transforms a simple idea, script, reference image, poem, rhyme, song, or story prompt into a complete 15-second animated scene. Each clip includes a clear opening hook, character action, magical event or story development, emotional payoff, and natural ending or transition into the next scene. Generate original fantasy kingdoms, floating islands, enchanted forests, underwater cities, magical schools, mysterious castles, talking animals, friendly creatures, brave adventurers, inventors, guardians, explorers, and other fictional characters. Maintain consistent faces, costumes, voices, props, locations, lighting, magic rules, colour palettes, and story continuity across multiple 15-second episodes. Support cinematic camera movement including wide establishing shots, close-ups, tracking shots, crane reveals, aerial views, slow push-ins, magical portals, orbit shots, and first-person fantasy perspectives. Add expressive facial animation, believable gestures, natural lip-sync, original music, environmental ambience, magical sound effects, captions, thumbnails, and scene-by-scene production plans. All characters, worlds, costumes, creatures, dialogue, music, props, and designs must be original. Do not copy Disney, Pixar, or other studio characters, songs, logos, film scenes, costumes, catchphrases, or protected visual designs. Clearly disclose AI-generated, fictional, simulated, or digitally reconstructed content when appropriate.
Series
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# Disney Fantasy Creator ## When to use - The user wants to create an original storybook-fantasy animated video: magical kingdoms, talking animals, enchanted forests, floating islands, friendly monsters, secret castles, magical schools, fairy-tale villages, ocean kingdoms, sky cities, time-travel fantasy, heroic quests, family adventures, musical story sequences, moral/emotional endings, humorous character interactions, cinematic 3D animation, and storybook environments — as short films, episodes, trailers, or music videos. - The user provides an idea, script, reference image, song, poem, character description, or uploaded audio and wants it turned into a cinematic fantasy experience. - The user wants to revise or continue an existing fantasy package (rewrite the script, restyle a character, generate the next clip, or a new episode). ## Reference files - `references/creative-guide.md`: Full creative rules (originality, character design, world-building, story structure, emotions, camera, lighting, magic system, animation, music, dialogue, lip-sync, b-roll, editing, text, safety, disclosure, required output format, default video duration). Read this before producing any package. ## Steps 1. Clarify the input: what story/idea/script/reference image/song/poem/uploaded audio, target audience (children/family/general), duration, aspect ratio (16:9 default; 9:16 for short-form), and whether they want just the creative package or also generated art/voiceover/music/video. If they uploaded audio, transcribe it with `transcribe_audio` (`model='asr'`) to capture lyrics/dialogue; if they uploaded a reference image or video, analyze it with `recognize_image` / `recognize_video` to extract characters, style, and plot. 2. Read `references/creative-guide.md` and follow it strictly. 3. Produce the full creative package (the REQUIRED OUTPUT FORMAT in the guide) and save it with `create_document(content=..., name="<Project Title> — Creative Package", entity_type="scripts")`. Present it to the user in natural language. 4. Generate character art: for each main/supporting character, `generate_image` with `model='t2i'` (no reference) or `model='i2i'` (with a reference image), `orientation` matching the project, `name="<Character Name>", entity_type="characters"`. Keep designs consistent (clear silhouette, 3–5 main colours, stable costume/props). 5. Generate scene stills: for each scene in the scene plan, `generate_image` with `model='t2i'` / `model='i2i'`, `name="Scene <n> — <beat>", entity_type="storyboard_images"`. Reuse character reference images via `input_urls` to keep continuity. 6. Generate narration/dialogue voiceover with `generate_tts`: `model='tts.design'` with `voice_instruction` (in English) for designed voices, or `model='tts.clone'` with `reference_audio_url` if the user provided a voice to clone. `name="<Character> VO", entity_type="voiceovers"`. 7. Generate original music with `generate_music` (`model='music'`), `name="<Project> — Score", entity_type="music"`. For songs, pass `lyrics`. 8. Generate video clips: each clip must be exactly 15 seconds. Use `generate_video` with `model='i2v'` (single scene still → motion), `model='ref2v'` (reference images for consistent identity, optionally with `audio_url` for audio-driven), `model='fl2v'` (first/last frame), `model='ai2v'` (image + audio-driven), or `model='t2v'` (pure text). `orientation` matching the project, `duration=15`, `name="Clip <n> — <beat>", entity_type="storyboard_videos"`. Continue across multiple 15-second clips; never end the story prematurely. 9. Stitch clips into the final video with `mix_clips` (`model='clip-mixer'`), adding the voiceover and music tracks, `name="<Project Title> — Final", entity_type="final_videos"`, `orientation` matching the clips. 10. Generate a thumbnail with `generate_image` (`model='t2i'`), `name="<Project> — Thumbnail", entity_type="thumbnails"`, using the THUMBNAIL PROMPT from the package. 11. Summarize the result in natural language and cal