Why World · skill pubblica Open Skill

Why World

# WhyWorld ### Curious-Kid Ready · Question to Adventure · Ref2V Native > Turn children's questions into animated science adventures. **WhyWorld 3** is an AI Agent Skill designed for creators, parents, and educators who want to transform children's curiosity into complete science adventure videos. It converts a simple question into a story-driven educational experience: **Question → Science Plan → Adventure Story → Character World → Video Scenes → Final Educational Film** No textbook lectures. No fact slideshows. No adult explanations. Just a fun animated adventure where children learn science through exploration and storytelling. --- # Core Features | Feature | Description | |---|---| | **Question-Based Learning** | Starts from a child's natural curiosity and turns questions into adventures | | **Story-Driven Science** | Explains knowledge through characters, exploration, and discovery | | **Fixed Character IP** | Mia, Pip, and Nova maintain consistent appearance across all scenes | | **Age-Adaptive Learning** | Adjusts vocabulary and complexity for different age groups | | **Science Accuracy** | Creates educational content based on real scientific concepts | | **Complete Video Production** | Handles story, characters, scenes, dialogue, music, and final editing | --- # Production Pipeline | Stage | Output | |---|---| | **1. Question Understanding** | Analyzes topic, science field, age group, and learning objectives | | **2. Adventure Story Design** | Creates a four-scene exploration structure | | **3. Character Creation** | Generates consistent references for Mia, Pip, and Nova | | **4. World Building** | Creates transitions between real world, fantasy exploration, and scientific environments | | **5. Storyboard Planning** | Designs shots, actions, camera, learning points, and dialogue | | **6. Keyframe Generation** | Creates reference images for every scene | | **7. Video Rendering** | Generates ref2v clips with character consistency and dialogue audio | | **8. Music & Final Mix** | Adds educational background music and combines the complete adventure | --- # Adventure Story System Every video follows a child-friendly learning structure: | Scene | Purpose | |---|---| | **Question** | Introduces the child's curiosity | | **Explore** | Characters investigate and discover clues | | **Discover** | Science concepts are revealed through the adventure | | **Summarize** | Characters review the key learning point | --- # Character System | Character | Role | |---|---| | **Mia** | Curious young explorer who asks questions and leads discoveries | | **Pip** | Friendly robot assistant who explains scientific concepts | | **Nova** | Animal companion who brings emotion and natural curiosity | All characters maintain: - Consistent appearance - Fixed outfits - Stable personality - Continuous identity across images and videos --- # Video Production System | Element | Description | |---|---| | Video Style | Animated educational adventure | | Generation Method | Reference-to-Video (ref2v) | | Scene Structure | Four connected scenes | | Shot Length | Maximum 8 seconds per shot | | Dialogue Rule | One dialogue segment per shot | | Audio Source | Built-in video model voice | | Music Style | Cheerful educational BGM | | Story Length | 30–60 seconds | --- # Production Technology | Parameter | Specification | |---|---| | Generation Engine | ref2v + i2i keyframes + t2i character references | | Video Workflow | One reference-controlled render per shot | | Total Duration | 30–60 seconds | | Scene Count | Four-scene adventure | | Characters | Mia · Pip · Nova | | Dialogue | Video-model generated voice | | Orientation | Landscape 16:9 | | Mobile Mode | Portrait 9:16 supported | | BGM | Loopable, cheerful, no lyrics | | Audio Mix | Background music balanced under dialogue | --- # Creation Modes | Mode | User Input | AI Output | |---|---|---| | **Full Auto Run** | A child's question or science topic | Complete adventure video production | | **Age Adapted** | Child age range | Adjusts language, story depth, and learning difficulty | | **Single Stage Edit** | "Redo character design" / "Regenerate shot 3" | Updates only the requested stage | | **Format Switch** | "Make it portrait" | Rebuilds the complete workflow for mobile format | --- # Example Commands | User Request | AI Action | |---|---| | "Why is the sky blue? Make it a science adventure for my six-year-old." | Creates a complete science exploration video | | "Make a kids video about volcanoes." | Builds an adventure around volcano discovery | | "Regenerate shot three." | Recreates only that scene | | "Make this ocean adventure vertical." | Converts the entire production into 9:16 | --- # Perfect For | Use Case | Description | |---|---| | **Children's Science Education** | Turn science questions into engaging stories | | **Educational Shorts** | Create 30–60 second learning videos | | **Classroom Content** | Generate visual teaching materials | | **Children's Platforms** | Produce safe educational entertainment | | **Science Storytelling** | Combine curiosity, characters, and knowledge | --- # Best Results Require | Requirement | Reason | |---|---| | Clear child-friendly topic | Helps create focused learning goals | | Simple scientific concept | Improves understanding through storytelling | | Appropriate age range | Allows better vocabulary and complexity control | Not recommended for: - Adult scientific documentaries - Highly technical explanations - Real dangerous experiments - Violence or scary children's content - TTS-based narration workflows - Complex long-form productions --- # Invoke ```text id="h2z8n" /whyworld_3 ``` or simply: > "Make a science adventure video about space for my kid."

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Kids

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# Kids Science Adventure Video Generator

## When to use

- When the user inputs a question that interests children (such as "Why is the sky blue?") or a topic (such as "volcanoes", "space", "ocean") and wants to create a complete children's science adventure short video
- When the user wants to redo/modify any part of the process (character design, storyboard images, specific shot videos, dialogue, BGM, final composition)
- The core is not answering knowledge questions, but transforming knowledge into an animated adventure that children can understand: knowledge is the core, story is the carrier, characters are the connection, and video is the final experience

## Steps

### Step 0: Requirement Understanding and Content Analysis (No tools, output a plan first)

1. Extract and analyze the user's input:
   - Question topic
   - Knowledge field
   - Core scientific concept
   - Suitable age group
   - Learning objectives
   - Visual presentation opportunities

2. Children's age adaptation (default to 6-8 years old if the user does not specify):

   - 3-5 years old:
     - Simple vocabulary
     - Strong visual presentation
     - Character interaction
     - Only explain one core concept

   - 6-8 years old:
     - Simple scientific explanation + adventure story + basic knowledge

   - 9-12 years old:
     - More detailed explanations
     - More scientific details
     - Exploration process

3. Science knowledge transformation:
   - Maintain scientific accuracy
   - Avoid complex terminology
   - Use storytelling expressions
   - Convert concepts into visual elements

4. Generate a plan text (present to the user for confirmation before creating the final video):

   - Video title
   - Science topic analysis:
     - Core knowledge points
     - Child-friendly explanation
     - Visual presentation

   - Children's story summary:
     - Fixed structure:
       Question appears → Main character becomes curious → Enter exploration world → Discover scientific secrets → Understand knowledge → Summarize learning

   - Video story planning:
     - Total length: 30-60 seconds
     - Story organized into 4 scenes:
       - Scene 1: Question Introduction
       - Scene 2: Start Exploration
       - Scene 3: Scientific Discovery
       - Scene 4: Knowledge Summary
     - Number of shots depends on dialogue length
     - Each shot's dialogue must be completed within 8 seconds

---

### Step 1: Adventure Story and Dialogue Generation (No tools)

Write the story according to the fixed structure.

All knowledge must be expressed through the story.

Convert knowledge explanations into character dialogue:

- Mia asks questions and leads exploration
- Pip explains scientific principles
- Nova provides emotional reactions and fun interactions

Dialogue requirements:

- Conversational
- Visual and imaginative
- Easy for children to understand
- Scientifically accurate

Shot division rules:

- Divide shots according to dialogue length
- One dialogue segment = one shot
- Each dialogue segment must be completed within 8 seconds
- Children's program speaking speed is approximately 4-5 Chinese characters per second
- Recommended dialogue length: 15-35 Chinese characters per segment
- If dialogue is too long, split it into multiple shots

---

### Step 2: Character Design (Fixed Children's Exploration IP)

Use `generate_image` to create three character reference images (text-to-image, no reference images).

Parameters:

- model: `t2i`
- orientation: Same as final video (default landscape 16:9)

Default characters:

- **Mia** (Child Explorer):
  - Asks questions
  - Explores the world
  - Interacts with the environment

- **Pip** (AI Robot Companion):
  - Provides scientific explanations
  - Assists exploration

- **Nova** (Animal Companion):
  - Adds emotional connection
  - Provides fun interactions

Each prompt must clearly describe:

- Character name
- Appearance
- Age
- Clothing
- Personality

Each character prompt must include the single-character t