Disgust to Smile Reveal · সর্বজনীন Open Skill
Disgust to Smile Reveal
Disgust to Smile Reveal Digen-এ একটি সর্বজনীন Open Skill। খুলে দেখুন এই ওয়ার্কফ্লো কী তৈরি করে।
Film
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https://d7qlwi7tl2u27.cloudfront.net/skill-covers/prod/4284958/2026-10-20/53ykwe5g.webp
# Disgust to Smile Reveal The scowl that melts. A split-second of stillness, then the brows unknot, the eyes soften and a beaming smile takes over the whole face in one vertical clip. ## When to use - The user wants a vertical clip where the person's cold, disapproving scowl thaws into a warm beaming smile (expression change video, frown to smile clip, mood switch portrait clip) - Another take with a different length or orientation Not for: Still images only. ## Inputs and gates | Input | Required | Default | Gate | |---|---|---|---| | Photo | Yes | — | One adult, face clear and front-facing in a head-and-shoulders or closer frame. Ask for another photo if the face is tiny, turned away, blurred or partly hidden | | Description | No | tuned default below | What the user wants; merged into the prompt | | Turn | No | `warm beaming smile` | warm beaming smile (default), soft closed-lipped smile, bright laughing grin, or user-described | | Duration | No | `6 s` | 6 s (default), or 10 s | | Orientation | No | `9:16` portrait | Other ratios on request | - If the person may be under 18, stop and decline politely. Real-person photos must be of adults the user has the right to use. - Video does not allow NSFW content: keep wardrobe fully covering and refuse sexual requests. Suggestive fashion looks stay as still images. ## Steps 1. Read `references/video-motion.md`. 2. **Identity read**: `recognize_image(image_url=<photo>, prompt='Describe this adult for identity preservation: face shape, eye shape and color, brows, nose, lips, skin tone, apparent age range, hair color and length, distinctive marks, glasses. One compact line.')`. 3. **Keyframe**: `generate_image(prompt=<KEYFRAME>, input_urls=[photo], model='i2i.hd', orientation='portrait', aspect_ratio='9:16', name='Disgust to Smile Reveal keyframe', entity_type='work_in_progress')`. If the face drifts, regenerate once. 4. **Video**: `generate_video(prompt=<MOTION>, input_urls=[keyframe], model='i2v', orientation='portrait', aspect_ratio='9:16', duration=<d>, name='Disgust to Smile Reveal', entity_type='final_videos')`. Pass only the keyframe, never the original upload. 5. Reply in one or two sentences, e.g. "All set. Your disgust to smile reveal is on the canvas. Next I can do soft closed-lipped smile." Results appear on the canvas; never paste URLs. ## Prompt templates **KEYFRAME** ```text The same adult from the reference: <identity line>. Same face structure, eyes, skin tone and recognizable likeness; no beautification or face reshaping. Opening frame of this scene: the same adult in a head-and-shoulders portrait, eye level, face clear and fully clothed in opaque fabric, starts in a cold dismissive scowl — furrowed brow, narrowed eyes, downturned mouth — and eases into <turn: a warm beaming smile (default), a soft closed-lipped smile, a bright laughing grin, or user-described>; warm studio key light on the smile, same hair, same clothes and same framing throughout, natural skin texture, shallow depth of field, tasteful non-explicit close-up. Posed for motion, clear subject, cinematic light. Nothing from the original photo's background remains. ``` **MOTION** (motion only; the frame already shows the look) ```text Starting from this exact frame: <one clear motion arc for this concept: the same adult in a head-and-shoulders portrait, eye level, face clear and fully clothed in opaque fabric, starts in a cold dismissive scowl — furrowed brow, narrowed eyes, downturned mouth — and eases into <turn: a warm beaming smile (default), a soft closed-lipped smile, a bright laughing grin, or user-described>; warm studio key light on the smile, same hair, same clothes and same framing throughout, natural skin texture, shallow depth of field, tasteful non-explicit close-up>, beginning, peak and settle in one continuous shot. Camera: <one move: slow push-in, gentle orbit, or static>. The same face and outfit throughout. Cinematic, no text. ``` ## Failure handling - `success=false`: